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在精英终极锦标赛中评估道德行为和自我控制:使用游戏得分系统精神进行横截面研究
José Pedro Amoroso1,2, Luís Coelho1,2,3, Rebecca A Boulton4
1ESECS-Polytechnic of Leiria, Leiria, Portugal.
Frontiers in sports and active living
|May 17, 2024
概括
精英终极球员通过游戏精神 (SOTG) 评分系统表现出强大的运动精神,积极的态度和自我控制得分最高,尽管规则知识需要改进.
科学领域:
- 运动科学 运动科学 运动科学
- 体育运动中的道德.
- 体育社会学运动的社会学.
背景情况:
- 体育教育中的自我裁判提出了独特的伦理挑战,与传统的官方体育不同.
- 终极弗里斯比通过游戏精神 (SOTG) 评分系统独特地整合了玩家官员.
- 自运动开始以来,SOTG的目标是评估和增强运动员的道德行为.
研究的目的:
- 评估精英终极比赛中比赛精神 (SOTG) 评分系统的有效性.
- 分析不同部门和年龄组的伦理行为和自我控制的变化.
- 评估SOTG对高级别终极锦标赛体育精神的影响.
主要方法:
- 采用2022年五场国际终极锦标赛数据的横截面设计.
- 包括不同的年龄组 (U17至50岁以上) 和分支 (女性,混合,开放).
- 比赛后对手对5个领域 (规则知识,犯规,公平,态度/自我控制,沟通) 的SOTG进行评估,使用5分利克尔特等级.
主要成果:
- 持续高的SOTG总体得分表明参与者之间强烈的体育精神.
- "积极态度和自我控制"领域获得了最高的评分,而"规则的知识和使用"获得了最低的评分.
- 在各部门的SOTG得分中没有发现统计学上显著的差异;年龄较大的参与者 (30+) 显示SOTG显著更高.
结论:
- 终极的自我裁判模式有效地促进了各种玩家群体的道德行为.
- SOTG强调体育精神的重要性,并与国际奥委会和可持续发展目标 (3, 4, 5, 16) 等全球倡议保持一致.
- 研究结果表明,尽管在规则知识方面存在挑战,但与年龄相关的自我控制和不断发展的体育文化可能会有所改善.
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