:-

Cuijing Li1, Ting Pan1, Jinbo He1

  • 1Key Laboratory of Adolescent Cyberpsychology and Behavior (CCNU), Ministry of Education, Wuhan, China; Key Laboratory of Human Development and Mental Health of Hubei Province, School of Psychology, Central China Normal University, Wuhan, China.

概括

患有互联网游戏障碍 (IGD) 的人表现出更强烈的自动倾向,接近游戏线索. 这种偏见与特定的大脑活动模式有关,这表明潜在的神经心理机制.