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相关概念视频

Observational Learning01:12

Observational Learning

163
Albert Bandura's observational learning, also known as imitation or modeling, occurs when a person observes and imitates another's behavior. It is a quicker process than operant conditioning. A well-known example is the Bobo doll study, where children who saw an adult acting aggressively towards the doll were more likely to act aggressively when left alone, compared to those who observed a nonaggressive adult. Many psychologists view observational learning as a form of latent learning...
163
Purposive Learning01:22

Purposive Learning

117
E. C. Tolman emphasized the purposiveness of behavior — the idea that much of our behavior is goal-directed. For instance, employees who aim for a promotion work diligently to meet their targets. Tolman argued that when classical conditioning and operant conditioning occur, the organism acquires certain expectations. In classical conditioning, a child might fear a dog because they expect it to bite. In operant conditioning, a person might consistently work overtime because they expect a...
117
Introduction to Learning01:18

Introduction to Learning

360
Learning is the process of acquiring knowledge or skills through practice or experience, leading to long-lasting behavioral changes. This acquisition occurs through interaction with the environment and requires practice or experience. For instance, mastering a skill such as surfing requires considerable practice and experience, highlighting the essential role of repeated interactions with the environment in learning.
In contrast to learned behaviors, unlearned behaviors such as crying, sexual...
360
Horizontal Curve: Problem Solving01:03

Horizontal Curve: Problem Solving

52
A horizontal curve is characterized by its radius, intersection angle, and stationing of key points. In this case, the radius is 400 meters, and the angle of intersection is 30 degrees, with the station of the point of curvature (P.C.) at 0 + 150 meters. The goal is to determine the station values at the point of intersection (P.I.), point of tangency (P.T.), and midpoint of the curve, as well as the length of the long chord.The process begins with calculating the tangent distance (T) and the...
52
Introduction to Horizontal Curves01:19

Introduction to Horizontal Curves

72
Horizontal curves are essential in highway and railroad design, ensuring smooth and safe transitions between straight path segments, or tangents. These curves allow vehicles to maintain speed without abrupt changes, minimizing accidents and improving travel efficiency.A horizontal curve is typically defined by its geometric relationship to two tangents that meet at an intersection point (P.I.), where a simple curve is introduced to connect them. The back tangent refers to the initial tangent...
72
Vertical Curve: Problem Solving01:23

Vertical Curve: Problem Solving

53
Vertical curves provide the transition between two roadway grades, ensuring safety, comfort, and functionality. Calculating elevations at specific stations along the curve involves several systematic steps based on the curve's geometry and provided design parameters.The vertical curve is defined by its length, grades, Point of Vertical Intersection (P.V.I.) location, and P.V.I. elevation. The stations of the Point of Vertical Curvature (P.V.C.), where the curve begins, and the Point of Vertical...
53

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相关实验视频

Updated: Jun 24, 2025

Problem-Solving Before Instruction PS-I: A Protocol for Assessment and Intervention in Students with Different Abilities
10:26

Problem-Solving Before Instruction PS-I: A Protocol for Assessment and Intervention in Students with Different Abilities

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学习曲线有和没有指令的学习曲线

Leendert van Maanen1, Yuyao Zhang1, Maarten De Schryver2

  • 1Utrecht University, NL.

Journal of cognition
|June 10, 2024
PubMed
概括

指令在技能获取方面提供了初始的绩效提升,但不会产生长期的好处. 技能的复杂性可能会决定指令是否对行为有持久的影响.

科学领域:

  • 认知心理学 认知心理学
  • 运动学习是指运动学习.
  • 人类表现的人类表现.

背景情况:

  • 技能获取通常涉及学习刺激-反应映射.
  • 众所周知,明确的指令和重复的练习都能提高表现.
  • 对于最佳技能学习的指令和实践之间的相互作用尚未完全理解.

研究的目的:

  • 研究技能获取中的指令和实践之间的相互作用.
  • 确定最初的指令是否会导致长期的性能改善.
  • 分析技能复杂性如何影响指令的持久影响.

主要方法:

  • 对不同复杂度的刺激-反应映射学习曲线的分析.
  • 应用证据积累建模来评估学习轨迹.
  • 在技能获取的不同阶段对表现的比较.

主要成果:

  • 指令赋予了初始优势,改善了早期学习阶段的表现.
  • 没有证据表明从初始指令中获得长期的性能益处.
  • 指令对长期行为的影响似乎很小.

结论:

关键词:
决策 决策是做出决定的.学习 学习 学习 学习 学习数学的建模数学建模

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  • 最初的指令提供了暂时的性能提升,而不是持续的改进.
  • 技能的复杂性是决定指令持久影响的关键因素.
  • 需要进一步的研究,以充分阐明技能复杂性在教学效率中的作用.