Jove
Visualize
联系我们
JoVE
x logofacebook logolinkedin logoyoutube logo
关于 JoVE
概览领导团队博客JoVE 帮助中心
作者
出版流程编辑委员会范围与政策同行评审常见问题投稿
图书馆员
用户评价订阅访问资源图书馆顾问委员会常见问题
研究
JoVE JournalMethods CollectionsJoVE Encyclopedia of Experiments存档
教育
JoVE CoreJoVE BusinessJoVE Science EducationJoVE Lab Manual教师资源中心教师网站
使用条款与条件
隐私政策
政策

相关概念视频

Bones of the Upper Limb: Humerus01:19

Bones of the Upper Limb: Humerus

3.1K
The upper limb consists of the arm, forearm, wrist, and hand bones. The humerus is the single bone of the upper arm region. Proximally, it has a large, spherical, smooth head that articulates with the glenoid cavity of the scapula to form the glenohumeral or shoulder joint. The margin of the head is the anatomical neck, a residual epiphyseal plate. Laterally it extends to form bony projections called the greater tubercle and the lesser tubercle. Next to the tubercles is the surgical neck, a...
3.1K

您也可能阅读

相关文章

通过共同作者、期刊和引用图与本文相关的文章。

排序
Same author

The effects of locomotion and steering methods in virtual reality on unintended positional drift.

Applied ergonomics·2025
Same author

Ergonomic insights into bicycle design: the significance of hip and shoulder adduction-abduction angles.

Ergonomics·2025
Same author

Switching between touch and voice: factors influencing modality selection in multimodal systems.

Ergonomics·2025
Same author

Developing and validating a Chinese human-automation trust scale: Advancing trust measurement of emerging automation in sustainable ergonomics.

Applied ergonomics·2025
Same author

Task loading of soldering workers in small-scale manufacturing units.

International journal of occupational safety and ergonomics : JOSE·2025
Same author

Development and validation of e-scooter riding behavior questionnaire (ERBQ) among Korean riders.

Ergonomics·2024

相关实验视频

Updated: Jun 22, 2025

Author Spotlight: Enhancing Post-Stroke Upper Limb Rehabilitation with Robotic Technologies for Improved Motor Recovery and Functional Outcomes
04:49

Author Spotlight: Enhancing Post-Stroke Upper Limb Rehabilitation with Robotic Technologies for Improved Motor Recovery and Functional Outcomes

Published on: September 6, 2024

707

在增强现实环境中与虚拟对象互动时,对上肢肌肉的物理负荷增加了.

Chae Heon Lim1, Min Chul Cha2, Seul Chan Lee1

  • 1Department of Human Computer Interaction, Hanyang University ERICA, Ansan, Republic of Korea.

Applied ergonomics
|July 4, 2024
PubMed
概括

这项研究研究了增强现实 (AR) 拖放任务中的物理应变. 增加的运动距离 (MD) 增加了体力负荷,而目标到用户距离 (TTU) 对肌肉活动和感知工作负荷产生了混合影响.

关键词:
增强现实是一种增强现实.拖放任务的任务拖放.电动肌谱仪 电动肌谱仪 电动肌谱仪物理负载 物理负载

更多相关视频

Haptic/Graphic Rehabilitation: Integrating a Robot into a Virtual Environment Library and Applying it to Stroke Therapy
13:44

Haptic/Graphic Rehabilitation: Integrating a Robot into a Virtual Environment Library and Applying it to Stroke Therapy

Published on: August 8, 2011

13.8K
Mobile Game-based Virtual Reality Program for Upper Extremity Stroke Rehabilitation
05:52

Mobile Game-based Virtual Reality Program for Upper Extremity Stroke Rehabilitation

Published on: March 8, 2018

18.8K

相关实验视频

Last Updated: Jun 22, 2025

Author Spotlight: Enhancing Post-Stroke Upper Limb Rehabilitation with Robotic Technologies for Improved Motor Recovery and Functional Outcomes
04:49

Author Spotlight: Enhancing Post-Stroke Upper Limb Rehabilitation with Robotic Technologies for Improved Motor Recovery and Functional Outcomes

Published on: September 6, 2024

707
Haptic/Graphic Rehabilitation: Integrating a Robot into a Virtual Environment Library and Applying it to Stroke Therapy
13:44

Haptic/Graphic Rehabilitation: Integrating a Robot into a Virtual Environment Library and Applying it to Stroke Therapy

Published on: August 8, 2011

13.8K
Mobile Game-based Virtual Reality Program for Upper Extremity Stroke Rehabilitation
05:52

Mobile Game-based Virtual Reality Program for Upper Extremity Stroke Rehabilitation

Published on: March 8, 2018

18.8K

科学领域:

  • 人与计算机的交互
  • 增强现实系统 增强现实系统
  • 人体工程学和人类因素

背景情况:

  • 增强现实 (AR) 接口越来越普遍,提供沉浸式用户体验.
  • 在AR中,一个重要的挑战是用户在互动过程中所经历的身体压力.
  • 了解导致物理负载的因素对于设计舒适的AR应用程序至关重要.

研究的目的:

  • 检查移动距离 (MD) 和目标到用户距离 (TTU) 对AR拖放 (DND) 任务中的物理负载的影响.
  • 使用客观 (电肌图) 和主观 (NASA-TLX) 测量来量化物理负载.
  • 确定AR交互设计的最佳参数,以最大限度地减少用户的压力.

主要方法:

  • 一个主体内部的实验设计,每个级别都有5个MD (16-80厘米) 和TTU (40-200厘米) 的级别.
  • 身体负荷通过上肢肌肉的正常化电肌图 (NEMG) 和NASA-Task Load Index (TLX) 来评估.
  • 数据分析的重点是MD和TTU对物理负载指标的主要影响和相互作用影响.

主要成果:

  • 随着MD的增加,NEMG和主观工作量都显著增加.
  • 随着TTU的下降,NEMG的增加,这表明更接近目标的肌肉应变更高.
  • 主观的工作量随着TTU的增加而增加,这表明感知到的努力随着距离的增加而增加.
  • 对于NEMG,观察到MD和TTU之间的显著相互作用效应.

结论:

  • 移动距离和目标与用户之间的距离在AR DND任务中的物理负载上有很大影响.
  • 设计人员应仔细考虑MD和TTU,以减轻AR环境中的用户物理压力.
  • 优化这些参数可以导致更具人体工程学和用户友好的AR接口.