在EFL大学生中探索数字游戏,语言态度和学术成功之间的关系
Gregor Vnucko1, Zdena Kralova1,2, Anna Tirpakova3,4
1Department of English Language and Culture, Faculty of Education, Constantine the Philosopher University in Nitra, Slovakia.
Heliyon
|July 23, 2024
概括
数字游戏可以提高外语学习者的词汇和积极的语言态度. 这项研究探讨了游戏游戏.
科学领域:
- 教育技术的教育技术
- 应用语言学 应用语言学
- 获得第二语言的学习.
背景情况:
- 数字游戏在教育中的作用是公认的,但它们对外语学习的具体影响仍未得到充分研究,特别是在中欧.
- 现有的文献缺乏混合方法研究,研究数字游戏对不同文化背景下的英语外语 (EFL) 学习的影响.
研究的目的:
- 调查数字游戏对大学生学习英语外语 (EFL) 的语言学习成果的影响.
- 用混合方法方法解决中欧教育环境中基于游戏的数字学习的研究缺口.
主要方法:
- 采用混合方法的研究设计,涉及99名斯洛伐克大学的EFL学生.
- 方便抽样被用于参与者选择,有10名学生参加了数据三角化定性访谈.
主要成果:
- 在玩数字游戏的学生中观察到词汇知识的显著改善.
- 与非游戏玩家相比,游戏玩家对学习英语的积极态度增加了.
- 在游戏玩家和非游戏玩家之间没有发现学业成绩 (平均分数) 的显著差异.
结论:
- 数字游戏显示出在EFL学生中增强词汇获取的巨大潜力.
- 游戏可以积极影响学生对外语学习的态度.
- 建议进行进一步的研究,以探索数字游戏在语言教育中整合的细微差别.
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