从二元交互动力学预测社会经验:球游戏,一种研究社会参与的新模式
Annika Lübbert1, Malte Sengelmann2, Katrin Heimann3,4
1Department of Neurophysiology and Pathophysiology, University Medical Center Hamburg-Eppendorf, 20246, Hamburg, Germany. annikalueb@wearethefuture.net.
Scientific reports
|August 24, 2024
概括
具体认知研究表明,成功的社会互动需要同步运动和个人差异之间的平衡. 这项研究使用了BallGame任务来探索共享环境和感官运动协调如何影响人际学习和参与.
科学领域:
- 认知科学 认知科学
- 社会心理学 社会心理学
- 人与计算机的交互
背景情况:
- 嵌入式认知理论强调共享环境和感官运动相互作用的社会学习.
- 研究社会认知能力的动态,分布式性质至关重要.
研究的目的:
- 引入和验证BallGame,这是一个用于研究体现社会协调的新型实验室任务.
- 分析运动协调,共享观点和交互历史如何影响社会体验.
主要方法:
- 开发了BallGame范式,需要两个玩家之间持续感知和行动.
- 收集关于运动协调,游戏行为,并发体验,采访和个性的数据.
- 利用高分辨率的测量来分析人际关系的动态.
主要成果:
- 成功协调 (收集目标) 和运动变异性预测了社会经验.
- 分享 (但不完整) 的观点加强了协调;互补的观点促进了参与.
- 在相似性/同步性和可变性/差异性之间的平衡是社会参与的关键.
结论:
- 人际经验是从特定的,取决于背景的协调历史中产生的.
- 球游戏有效地捕捉了体现的,动态展开的社会认知过程.
- 通过将感官运动相互作用与社会体验联系起来,研究结果支持体现认知.
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