在虚拟表面模式上行走导致控制策略的改变
Maximilian Stasica1, Celine Honekamp2, Kai Streiling2
1Lauflabor Locomotion Laboratory, Institute of Sports Science and Centre for Cognitive Science, Technical University of Darmstadt, 64289 Darmstadt, Germany.
Sensors (Basel, Switzerland)
|August 29, 2024
概括
重复的建筑图案,尤其是有色的建筑图案,会对步态稳定产生负面影响,并造成不适. 设计师应该谨慎使用这种模式,以确保包容性环境.
科学领域:
- 人与计算机的互动.
- 生物力学 生物力学
- 建筑心理学 建筑心理学
背景情况:
- 包容性设计超越了物理可访问性的感官考虑.
- 建筑中的重复视觉模式可以诱导诸如头和视觉不适之类的感官负担.
研究的目的:
- 评估不同重复的视觉模式对人类步态和稳定的影响.
- 在虚拟现实环境中评估由这些模式引起的感官不适.
主要方法:
- 8名参与者在虚拟现实环境中行走,随机显示点,条纹和波浪图案 (有色和灰度).
- 运动捕捉和电肌图 (EMG) 记录了步态参数和肌肉活动.
- 分析了质量中心 (CoM) 偏差和自我报告的不适.
主要成果:
- 观察到触地前腿肌活动增加和摇摆阶段侧向稳定器活动增加.
- 标志着垂直COM外行的显著增加,表明谨慎的步态.
- 据报道,波浪模式是最具破坏性的;彩色模式比灰度引起更多的不适.
结论:
- 高度重复的模式会影响视觉运动系统和步态控制策略.
- 建筑设计应该仔细考虑使用重复的图案,特别是彩色的图案,以避免感官负担并确保包容性.
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