非合作的游戏策略设计在色的测量通道上,在维纳类型的干扰下:处理连续时间时间变化的系统
IEEE transactions on cybernetics
|September 5, 2024
概括
本研究设计了一种适应性强的非合作性游戏策略,用于带有干扰和色测量的连续时间系统. 该策略将成本函数的上限最小化,确保系统的稳定性.
科学领域:
- 控制系统工程 控制系统工程
- 游戏理论 游戏理论
- 随机系统 随机系统 随机系统
背景情况:
- 研究连续时间系统的弹性非合作游戏策略设计.
- 解决了维纳型干扰,色测量和增强干扰的问题.
研究的目的:
- 在复杂的系统不确定性下设计一个强大的控制策略.
- 使用成本函数的上限 (UBoCF) 量化控制器性能.
主要方法:
- 制定一个非合作的游戏策略,以尽量减少UBoCF.
- 解决合微分方程的里卡蒂式方程 (DREs).
- 将分析推广到无限地平线,以获得稳定状态行为.
主要成果:
- 设计的策略最大限度地减少了衍生的UBoCF.
- 控制系统的稳定性条件是建立的.
- 该方法使用负载频率控制 (LFC) 系统示例来验证该方法.
结论:
- 拟议的非合作游戏策略有效地提高了系统的弹性.
- 该方法为具有显著不确定性的系统提供了可靠的解决方案.
- 该研究验证了开发的控制方法的实际适用性.
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