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相关性在塑造大学生对睡眠卫生游戏的看法中的作用:混合方法研究研究
Zilu Liang1, Edward Melcer2, Kingkarn Khotchasing1
1Ubiquitous and Personal Computing Lab, Kyoto University of Advanced Science, Kyoto, Japan.
JMIR serious games
|October 8, 2024
概括
这项研究发现,虽然英雄的睡眠之旅是最受欢迎的睡眠游戏原型,但Sleep Tamagotchi被认为是改善睡眠健康的最有益的. 为相关性设计是吸引大学生养成健康睡眠习惯的关键.
科学领域:
- 严重的游戏研究研究.
- 健康游戏设计的设计
- 睡眠科学 睡眠科学
背景情况:
- 设计有效和引人入胜的严游戏来改善睡眠健康是非常具有挑战性的,尤其对于大学生来说.
- 睡眠游戏是健康游戏研究的一个新兴领域.
研究的目的:
- 为了调查用户对三个睡眠游戏原型的偏好:英雄的睡眠之旅,睡眠tamagotchi和睡眠.
- 探索这些原型在大学生中促进睡眠健康的受欢迎程度和感知效用.
主要方法:
- 采用混合方法的方法,使用与47名大学生共同设计的研讨会.
- 关于游戏特征和整体游戏偏好的定量评分和定性反.
- 对促进睡眠健康的感知有用性的评估.
主要成果:
- 英雄的睡眠之旅是最受欢迎的游戏,但睡眠塔马哥奇被认为是最有益于睡眠健康.
- 相关性 (心理,逻辑,情境) 成为一个关键主题,与自决理论构造联系起来.
- 根据相关性和用户参与,提出了三个设计建议.
结论:
- 严的睡眠游戏原型显示了吸引大学生参与健康睡眠卫生的潜力.
- 未来的设计应该优先考虑与用户的生活,目标和背景的相关性,提供多种类型和功能.
- 定制和管理技术界限对于开发良好的睡眠习惯的用户自主性至关重要.
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