设计有效的混合课程课程:设计科学方法对游戏化和学生成果的验证
An Duong Thi Binh1, Thu-Hang Hoang2, Huy Truong Quang3
1CIRTech Institute, HUTECH University, Ho Chi Minh City, Vietnam.
Evaluation review
|October 9, 2024
概括
本研究介绍了游戏化混合课程的设计科学框架,增强学生的参与度,成绩和满意度. 该研究验证了混合学习中的游戏化元素,以改善教育成果.
科学领域:
- 教育技术的教育技术
- 教学设计的教学设计.
背景情况:
- 在混合学习环境中整合游戏化是一个日益增长的趋势.
- 需要结构化框架来设计和验证游戏化的混合课程.
- 现有的研究缺乏在混合环境中对游戏化课程设计的综合方法.
研究的目的:
- 提出一个基于科学的设计框架,用于创建游戏化的混合课程.
- 开发和验证一个包含游戏化元素的课程设计.
- 评估游戏化混合课程对学生成绩的影响.
主要方法:
- 采用了设计科学研究方法.
- 开发了一个框架,将课程内容,活动和评估与四个游戏化元素相结合:成就,实用价值,享乐利益和竞争.
- 一项研究对294名学生进行了混合商业课程.
主要成果:
- 所有提出的游戏化元素都对学生的参与产生了积极的影响.
- 游戏化元素显著提高了学生的成绩.
- 游戏化混合课程设计对学生满意度产生了积极的影响.
结论:
- 拟议的框架提供了一种全面的方法来设计有效的游戏化混合课程.
- 设计科学研究为嵌入游戏化在教育课程中提供了可行的方法.
- 这项研究证实了游戏化对混合学习环境中学生关键成果的积极影响.
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