游戏的力量:促进自闭症谱系障碍儿童发展的策略
Felix-Constantin Adochiei1,2,3, Simona-Narcisa Arghir1,2, Ioana Raluca Adochiei2,3,4
1Faculty of Electrical Engineering, National University of Science and Technology Politehnica Bucharest, 313 Splaiul Independentei, 060042 Bucharest, Romania.
Sensors (Basel, Switzerland)
|October 26, 2024
概括
数字游戏显著提高了自闭症谱系障碍 (ASD) 和多动症儿童的认知能力. 这种创新方法可以增强记忆力和注意力,提供了一个有前途的治疗工具.
科学领域:
- 神经科学是一个神经科学.
- 发展心理学 发展心理学
- 教育技术的教育技术
背景情况:
- 自闭症谱系障碍 (ASD) 的患病率正在上升,影响教育和社会发展.
- 早期干预对于患有自闭症的人来说至关重要.
- 传统疗法可以通过新的数字干预来补充.
研究的目的:
- 评估四个数字游戏在增强ASD儿童认知能力方面的有效性.
- 评估这些游戏对记忆,注意力和情绪发展的影响.
- 探索这些游戏在注意力缺陷/多动障碍 (ADHD) 治疗中的潜在应用.
主要方法:
- 使用Makey Makey和Scratch开发了四款数字游戏.
- 游戏作为ASD儿童治疗工具的实施.
- 追踪认知能力的改善,包括记忆力和注意力.
- 基于年龄,性别和ADHD亚型的结果分析.
主要成果:
- 参与者表现出记忆和集中力的显著改善 (平均23.38分).
- 10岁的儿童表现出最显著的增强 (平均25.67分).
- 这些游戏还改善了所有类型的多动症儿童的认知能力,特别是高动冲动类型的儿童 (平均25.00分).
结论:
- 数字游戏为患有自闭症儿童的认知发展提供了个性化和有吸引力的干预措施.
- 这些工具显示出在ASD和ADHD治疗中使用的潜力.
- 游戏提供了一个结构化的,愉快的学习环境,支持治疗结果.
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