SceneExplorer:用于扩展,调度和组织可变布局的交互式系统
IEEE transactions on visualization and computer graphics
|October 30, 2024
概括
本研究介绍了一种用于探索可变的3D家庭布局的系统. 它有效地生成和组织功能场景变体,帮助设计师可视化动态重排.
科学领域:
- 计算机图形 计算机图形
- 人与计算机的交互
- 计算设计的计算设计.
背景情况:
- 现代3D场景包含可转换模块以实现动态功能.
- 重塑和重新排列家具 (可转换模块) 允许在家庭空间的功能变化.
- 设计可变布局是耗时的,探索变体对设计师来说可能是具有挑战性的.
研究的目的:
- 介绍一个系统,以高效地探索可变的3D布局.
- 将潜在的可转换布局组织成一个功能层次结构.
- 帮助场景设计师交互探索和可视化场景变体.
主要方法:
- 该系统通过从输入场景重新塑造和重新排列可变模块来导出新的布局.
- 衍生场景被组织成基于功能演变的图形类层次结构.
- 节点代表动态可变的布局,边缘显示功能转换.
主要成果:
- 该系统有效地生成了许多可转换的布局.
- 功能层次有效地组织场景变体.
- 交互式探索和动画预览激励设计师,并提供布局想法.
结论:
- 开发的系统有效地生成可转换的布局.
- 该系统为3D场景提供了功能层次的合理组织.
- 交互式探索能力为场景设计师提供了灵感.
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