在沉浸式虚拟现实中的自然条件下,对与威胁相关的距离感知没有心脏相位偏差
Felix Klotzsche1,2, Paweł Motyka3,4, Aleksander Molak4,5
1Department of Neurology, Max Planck Institute for Human Cognitive and Brain Sciences, Leipzig, Germany.
Royal Society open science
|October 31, 2024
概括
在心脏循环期间,威胁性刺激不会被视为更接近.
科学领域:
- 心理学 心理学 心理学
- 神经科学是一个神经科学.
- 人与计算机的交互
背景情况:
- 之前的研究表明,在心脏静脉抽缩和腹缩期间,威胁性刺激被感知得更强烈,更接近.
- 这些效应可能受到实验设计的影响,特别是刺激和响应措施的自然性.
研究的目的:
- 调查心脏阶段对威胁和距离感知的影响.
- 检查刺激威胁水平和心脏相对感知近距离之间的相互作用.
- 为了在自然,沉浸式的虚拟现实环境中测试这些效果.
主要方法:
- 一项预先注册的研究涉及41名健康的年轻成年人在沉浸式虚拟现实环境中.
- 参与者在不同的距离 (1.5-5.5米) 观看威胁和非威胁的动物,同时记录心电图 (ECG).
- 参与者表示感知刺激的位置,分析了大约29,000项试验.
主要成果:
- 感知到威胁性和非威胁性动物的距离在心脏阶段 (心经收缩和心脏放松) 之间没有显著差异.
- 贝叶斯分析支持了零假设,表明基于心脏阶段没有差异.
- 对主观恐惧和对威胁动物的感知接近之间没有发现显著的关联.
结论:
- 威胁处理中的心脏相位相关变化可能无法将其推广到自然主义的虚拟现实范式.
- 这些发现与以前使用较少自然条件和口头距离测量的研究相反.
- 心脏阶段在威胁感知中的相关性可能取决于上下文,在沉浸式,交互式场景中不那么明显.
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