模拟海洋声景的技术:详细描述风的贡献sa)
Martin Siderius1, Michael A Ainslie2, John Gebbie3
1Electrical and Computer Engineering Department, Portland State University, Portland Oregon 97201, USA.
The Journal of the Acoustical Society of America
|November 20, 2024
概括
风驱动的海浪会产生水下声音. 这项研究量化了声压水平 (SPL) 建模中的变化,揭示了由于各种方法的高达10dB的差异,并为准确的风力产生的声音预测提供了指导.
科学领域:
- 海洋学 海洋学 海洋学
- 声学 声学 在声学方面
- 环境科学 环境科学
背景情况:
- 海洋上的风会产生破浪,形成充满空气的气泡,辐射出水下声音.
- 风产生的环境声音是海洋声景的关键元素,需要准确的预测模型.
- 预测风的声压水平 (SPL) 的现有模型缺乏统一的术语,导致差异.
研究的目的:
- 为了比较研究人员使用的不同环境声音建模方法.
- 在各种建模技术中量化预测的SPL和相关指标的差异.
- 为了确定一个定义的风力驱动的声音场景的SPL预测差异的原因.
主要方法:
- 组织了2022年环境声音建模研讨会,以促进模型比较.
- 定义了一个特定的,良好的特征场景,用于一致的模型应用.
- 收集并分析了多个研究小组的SPL预测,使用它们不同的方法.
主要成果:
- 在不同的建模组中观察到大约6dB的变化.
- 与基准结果相比,确定了高达10dB的差异.
- 将这些变化归因于基础方法和假设的差异.
结论:
- 目前的风力产生的水下声音SPL模型存在显著的变化.
- 差异来自于非标准化术语和多样化的研究方法.
- 本文为风力导致的SPL建模提供了指导,并将结果与研讨会发现进行了比较.
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