在漫画中处理心理事件的不一致性:人物推理的轮
Bien Klomberg1, Klavdiia Fadeeva1, Joost Schilperoord1
1Tilburg University.
概括
视觉叙事集成了诸如梦想之类的辅助领域,要求读者在不同的故事世界中连接人物. 图形线索可以帮助理解,显示理解涉及的不仅仅是场景感知.
科学领域:
- 认知心理学 认知心理学
- 视觉叙事是一种视觉叙事.
- 计算语言学 计算语言学
背景情况:
- 视觉叙事通常包括"领域构造",将辅助领域 (例如梦想,想象) 整合到主要叙事中.
- 这些构造可能会带来挑战,特别是当辅助领域的数字与主要领域的数字看起来不相关时.
研究的目的:
- 在视觉叙事中研究单个与多个领域的认知处理,与共同参考问题.
- 为了确定图形线索是否在域切换期间促进读者理解.
- 探索漫画阅读体验对处理时间的影响.
主要方法:
- 进行了三个自律阅读实验.
- 实验1专注于处理单个与多个域与共同引用的挑战.
- 实验2和3检查了图形线索在促进域切换中的作用.
主要成果:
- 域切换带来了更高的认知更新成本,但可以理解.
- 面板之间的视觉相似性增加预测了更快的处理速度.
- 发现漫画阅读经验会影响观看时间.
结论:
- 幻想角色的成功整合意味着视觉叙事理解涉及先进的认知技能.
- 理解超越了基本的事件和场景感知,包括透视和推断.
- 熟练掌握传统的叙事构造有助于解决复杂的视觉叙事.
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