游戏化对EFL学习的影响:一项关于中国本科生阅读能力和语言享受的准实验性研究
Jing Cheng1, Chen Lu1, Qiaoling Xiao1
1School of International Education, Wuhan University of Science and Technology, Wuhan, Hubei, China.
Frontiers in psychology
|April 2, 2025
概括
游戏化显著提高了中国本科生英语外语 (EFL) 阅读能力和阅读乐趣. 这种方法提高了语言学习中的专注,团队合作和沟通技巧.
科学领域:
- 教育技术的教育技术
- 应用语言学 应用语言学
背景情况:
- 传统的外语英语 (EFL) 教学方法往往导致学生的参与度和热情下降.
- 游戏化提供了一个有希望的教学方法来应对外语教育中的这些挑战.
研究的目的:
- 研究游戏化对中国本科生阅读能力和外语学习乐趣 (FLLE) 的影响.
- 检查游戏化与关键学习维度 (如专注,团队合作和沟通) 之间的关系.
主要方法:
- 一个准实验性设计被采用,涉及到一个中国大学的220名一年级本科生.
- 数据收集包括阅读评估,中国外语享受量表和与参与者的子集进行半结构面试.
主要成果:
- 游戏化导致EFL阅读能力的显著提高.
- 个人享受 (FLLE的私人维度) 被确定为游戏化成功的关键因素.
- 在游戏化环境中,参与者表现出更强的专注,协作和沟通能力.
结论:
- 建议整合游戏化策略,以提高学生的参与度和在EFL环境中的学习成果.
- 需要进一步的研究来确定特定的游戏化元素及其对语言学习的长期影响.
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