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相关概念视频

Stereotype Content Model02:16

Stereotype Content Model

The Stereotype Content Model (SCM) was first proposed by Susan Fiske and her colleagues (Fiske, Cuddy, Glick & Xu, 2002; see also Fiske, 2012 and Fiske, 2017). The SCM specifies that when someone encounters a new group, they will stereotype them based on two metrics: warmth—or that group’s perceived intent, and how likely they are to provide help or inflict harm—and competence—or their ability to carry out that objective. Depending on the warmth-competence categorization, a person will feel...
Social Loafing01:37

Social Loafing

Another way in which a group presence can affect performance is social loafing—the exertion of less effort by a person working together with a group. Social loafing occurs when our individual performance cannot be evaluated separately from the group. Thus, group performance declines on easy tasks (Karau & Williams, 1993). Essentially individual group members loaf and let other group members pick up the slack. Because each individual’s efforts cannot be evaluated, individuals become less...
Purposive Learning01:22

Purposive Learning

E. C. Tolman emphasized the purposiveness of behavior — the idea that much of our behavior is goal-directed. For instance, employees who aim for a promotion work diligently to meet their targets. Tolman argued that when classical conditioning and operant conditioning occur, the organism acquires certain expectations. In classical conditioning, a child might fear a dog because they expect it to bite. In operant conditioning, a person might consistently work overtime because they expect a bonus...
Automatic Processing and Automatic Social Behavior01:28

Automatic Processing and Automatic Social Behavior

Automatic processing refers to the cognitive operations that occur without conscious intent or awareness, playing a fundamental role in shaping social cognition and behavior. These processes enable individuals to navigate complex social environments efficiently by relying on mental shortcuts and pre-existing knowledge structures known as schemas. One of the most influential mechanisms underlying automatic processing is priming, which subtly activates mental representations through exposure to...

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相关实验视频

Updated: Jun 26, 2026

Practical Methodology of Cognitive Tasks Within a Navigational Assessment
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不仅仅是一个包装吗? 在线语义基础认知刺激计划中为任务选择制定适应性指导.

Ana Rita Batista1, Vasiliki Folia2, Susana Silva1

  • 1Center for Psychology, Faculty of Psychology and Educational Sciences, Psychology Department, University of Porto, Rua Alfredo Allen, s/n, 4200-135 Porto, Portugal.

Brain sciences
|May 1, 2025
PubMed
概括
此摘要是机器生成的。

在像BOX/Cerup/CQ这样的认知刺激计划中,任务难度各不相同. 分析用户准确度揭示了任务特征对绩效的影响,指导个性化任务选择以获得更好的认知参与.

关键词:
适应性咨询 适应性咨询认知刺激是一种认知刺激.认知训练是一种认知训练.量身定制的 量身定制任务选择 任务选择基于网络的基于网络的

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相关实验视频

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科学领域:

  • 认知科学 认知科学
  • 人与计算机的交互
  • 老年学是一门学科.

背景情况:

  • 认知刺激程序使用任务捆绑来吸引用户并针对认知领域.
  • 任务顺序和固有的难度在程序设计中经常被忽视的因素.
  • 本研究重点是针对Cerup/CQ在线平台而改编的基于语义的BOX程序.

研究的目的:

  • 在BOX程序中检查用户在八个任务中的性能准确性.
  • 通过在主题集群中增加挑战水平来映射任务.
  • 在认知刺激中为个性化任务选择提供指导.

主要方法:

  • 将BOX程序适应Cerup和CQ网络平台的葡萄牙语.
  • 使用平台招募了没有痴呆症的老年人进行认知刺激.
  • 根据任务复杂性,级别 (句子与单词) 和用户选择模式分析准确性数据.

主要成果:

  • 任务特征显著影响了用户的性能准确性,突出了不同的难度级别.
  • 用户自发的任务选择没有显示与成功相关的模式,只有按的接近.
  • 根据性能数据,为八项任务定义了最佳导航路径.

结论:

  • 对于BOX/Cerup/CQ程序来说,选择任务的积极,基于挑战的指导是必要的.
  • 开发的方法可以改善用户体验,并优化类似程序中的任务进展.
  • 个性化的任务序列增强了认知刺激干预措施的有效性.