不仅仅是一个包装吗? 在线语义基础认知刺激计划中为任务选择制定适应性指导
Ana Rita Batista1, Vasiliki Folia2, Susana Silva1
1Center for Psychology, Faculty of Psychology and Educational Sciences, Psychology Department, University of Porto, Rua Alfredo Allen, s/n, 4200-135 Porto, Portugal.
Brain sciences
|May 1, 2025
概括
在像BOX/Cerup/CQ这样的认知刺激计划中,任务难度各不相同. 分析用户准确度揭示了任务特征对绩效的影响,指导个性化任务选择以获得更好的认知参与.
科学领域:
- 认知科学 认知科学
- 人与计算机的交互
- 老年学是一门学科.
背景情况:
- 认知刺激程序使用任务捆绑来吸引用户并针对认知领域.
- 任务顺序和固有的难度在程序设计中经常被忽视的因素.
- 本研究重点是针对Cerup/CQ在线平台而改编的基于语义的BOX程序.
研究的目的:
- 在BOX程序中检查用户在八个任务中的性能准确性.
- 通过在主题集群中增加挑战水平来映射任务.
- 在认知刺激中为个性化任务选择提供指导.
主要方法:
- 将BOX程序适应Cerup和CQ网络平台的葡萄牙语.
- 使用平台招募了没有痴呆症的老年人进行认知刺激.
- 根据任务复杂性,级别 (句子与单词) 和用户选择模式分析准确性数据.
主要成果:
- 任务特征显著影响了用户的性能准确性,突出了不同的难度级别.
- 用户自发的任务选择没有显示与成功相关的模式,只有按的接近.
- 根据性能数据,为八项任务定义了最佳导航路径.
结论:
- 对于BOX/Cerup/CQ程序来说,选择任务的积极,基于挑战的指导是必要的.
- 开发的方法可以改善用户体验,并优化类似程序中的任务进展.
- 个性化的任务序列增强了认知刺激干预措施的有效性.
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