探索远程协作任务:阿凡达表现对共享虚拟环境中的二次触觉交互的影响
IEEE transactions on visualization and computer graphics
|June 17, 2025
概括
化身的代表性,特别是对象的代表性,在共享虚拟环境 (SVE) 中显著提升了社会存在. 单独的触觉交互是不够的,但这两者都没有影响任务性能,突出了在远程协作中需要结合视觉和触觉线索的需要.
科学领域:
- 人与计算机的交互
- 虚拟现实 虚拟现实 虚拟现实
- 协作系统 协作系统 协作系统
背景情况:
- 共享虚拟环境 (SVE) 促进了远程协作.
- 了解影响SVE社会存在和任务执行的因素至关重要.
研究的目的:
- 调查SVE中触觉交互和化身表示之间的相互作用.
- 确定它们在双层协作期间对社会存在和任务执行的影响.
主要方法:
- 实验涉及参与者执行一个协作任务与触觉反的实验.
- 测试了四种化身条件:完整的,只有自己,只有伴侣,没有化身.
- 测量了社会存在,任务执行和力量的努力.
主要成果:
- 合作伙伴的化身代表显著增强了社会存在感.
- 触觉互动本身并没有完全实现高社会存在.
- 无论是化身的存在还是类型都没有影响任务的执行或力量的努力.
结论:
- 化身的代表性,特别是对象的代表性,是SVE中社会存在的关键.
- 触觉交互提供了足够的任务执行线索.
- 整合视觉 (avatar) 和触觉模式优化了远程协作和社交存在.
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