视觉短期记忆在动作和非动作视频游戏玩家:关注短时间和长时间的延迟间隔
Andrea Pavan1, Seyma Koc Yilmaz2,3,4, Hulusi Kafaligonul2,3,4,5
1Department of Psychology, University of Bologna, Viale Berti Pichat, 5, 40127, Bologna, Italy. andrea.pavan2@unibo.it.
Attention, perception & psychophysics
|June 23, 2025
概括
动作视频游戏玩家 (AVGP) 显示出卓越的视觉短期记忆 (VSTM) 精度,特别是在较长的延迟. 他们有效地分配认知资源,与非动作视频游戏玩家 (NAVGP) 不一样.
科学领域:
- 认知神经科学 认知神经科学
- 人与计算机的交互
- 心理学 心理学 心理学
背景情况:
- 动作视频游戏玩家 (AVGP) 与非动作视频游戏玩家 (NAVGP) 相比,经常表现出增强的认知能力.
- 视觉短期记忆 (VSTM) 运动方向的精度是潜在受游戏体验影响的关键认知功能.
研究的目的:
- 为了比较AVGP和NAVGP之间运动方向的VSTM精度.
- 使用资源理性模型 (RRM) 调查底层的内存编码策略.
主要方法:
- 参与者在短 (0.5s) 和长 (3s) 延迟条件下记忆和复制随机点影像图 (RDK) 的运动方向.
- 应用了资源合理模型 (RRM) 来分析内存编码策略和资源分配.
主要成果:
- 在使用单一刺激的长时间延迟试验中,AVGP显示出比NAVGP更高的原始VSTM精度.
- RRM分析显示,NAVGP优先考虑神经成本而不是行为效益,降低了精度.
- 在AVGP中,资源分配更有效,在较长的时间间隔内保持更高的精度.
结论:
- AVGP采用更有效的编码策略,动态调整资源配置以提高VSTM性能.
- 资源理性建模对于理解与动作视频游戏体验相关的认知差异是有价值的.
- 研究结果表明,AVGP的认知控制和资源管理技能得到了增强.
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