互利和电子游戏:玩电子游戏作为一种互利形式的道德风险
1Ave Maria University, Ave Maria, FL, USA.
The Linacre quarterly
|July 1, 2025
概括
电子游戏是一种合法的娱乐形式,但过度玩可能会导致互联网游戏障碍. 天主教神学天主教神学
科学领域:
- 神学神学是一门神学.
- 精神病学是一个精神病学.
- 数字媒体研究 数字媒体研究
背景情况:
- 电子游戏是普遍存在的娱乐形式,特别是在年轻人中.
- 天主教神学认为游戏是有益的,但并非所有形式的娱乐都同样值得推.
- 某些娱乐活动,包括电子游戏,带有固有的风险.
研究的目的:
- 通过圣托马斯·阿奎那斯的eutrapelia概念的镜头来检查视频游戏作为一种游戏形式.
- 将游戏的神学观点与DSM-5中关于互联网游戏障碍 (IGD) 的精神病学定义进行比较.
- 识别和讨论与电子游戏相关的风险.
主要方法:
- 神学分析圣托马斯·阿奎那教义的eutrapelia.
- 视频游戏行为与DSM-5中互联网游戏障碍诊断标准的比较审查.
- 视频游戏参与的伦理和实际考虑.
主要成果:
- 视频游戏本质上被认为是允许的游戏形式 (非法).
- 视频游戏的性质可以鼓励长时间的参与,可能会超出eutrapelia的极限.
- 神学美德强调的风险和IGD的临床症状之间存在趋同.
结论:
- 虽然电子游戏本身并没有问题,但它们的使用需要仔细考虑,以避免过度使用.
- 欧特拉佩利亚的美德提供了一个理解适当参与电子游戏的框架.
- 意识和避免过度游戏对于减轻互联网游戏障碍的风险至关重要.
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