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Marvin Man Ting Chung1, Felix Leung1, Janus Siu Him Wong1

  • 1Department of Orthopaedics & Traumatology, The University of Hong Kong, 5/F Professorial Block, Queen Mary Hospital, 102 Pokfulam Road, Hong Kong Special Administrative Region of China.

概括

基于游戏的学习 (GBL) 通过整合游戏化的知识审查,外科任务培训和虚拟/增强现实模拟来增强骨科教育. 虽然提供了诸如提高技能和参与度等好处,但成本和对长期结果的进一步研究等挑战仍然存在.