提高学生的幸福感和专注:游戏式学习设计和优势使用的作用
Wei Liu1, Dimitri van der Linden2, Arnold B Bakker2,3
1Department of Cognitive Science and Psychology, East China Normal University, China.
Applied psychology. Health and well-being
|July 23, 2025
概括
学生可以通过使用他们的优势和设计有趣的学习方法来提高他们的学业表现,这可以增强他们的流动状态和主观注意力. 这项研究探讨了主动行为如何影响学生的幸福感和注意力结果.
科学领域:
- 教育心理学教育心理学
- 认知心理学 认知心理学
背景情况:
- 学生积极主动的行为会对表现产生积极的影响,但潜在的机制尚不清楚.
- 积极性理论和奖励敏感性理论为理解学生参与提供了框架.
研究的目的:
- 调查如何使用优势和有趣的学习设计影响学生的流体验.
- 检查流体验与随后的注意力结果 (主观和客观) 之间的关联.
- 测试奖励灵敏度是否能缓和主动行为和流动之间的联系.
主要方法:
- 采用经验采样方法,对117名学生进行了多次内部评估.
- 使用计算机任务来测量主观注意力集中和客观注意力表现.
- 进行多层次分析来测试提出的假设.
主要成果:
- 优势的使用和有趣的学习设计与学生的流动体验有积极的联系.
- 流体验与主观注意力集中有积极的关系.
- 流体验与客观的注意力表现没有显著的关系.
结论:
- 积极的行为,如使用优势和有趣的学习设计,可以增强学生的流动和主观注意力.
- 研究结果强调了积极主动策略的潜力,可以积极影响学生的幸福感和注意力.
- 奖励灵敏度的个体差异可能在主动行为流动关系中起作用,需要进一步调查.
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