从肌肉作用对基于四边形的肌肉骨模型的力效应的计算
Ondrej Zoufaly1, Edward K Chadwick2, Dimitra Blana3
1Czech Technical University in Prague, Department of Mechanics, Biomechanics and Mechatronic, Technicka 1902/4, Prague 6, 16000, Czech Republic.
Journal of biomechanics
|August 22, 2025
概括
这项研究为肌肉激活的肌肉骨模拟提供了一个基于四边形的框架,克服了欧勒角常见的关锁问题. 它可以为复杂的关节运动提供更准确的动态模型.
科学领域:
- 生物力学
- 肌肉骨模型
- 计算动力学
背景情况:
- 欧勒和卡丹角在生物力学中描述关节旋转是常见的,但受到关锁奇点的影响.
- 四边形避免关锁,但不那么直观,并且在复杂的动态肌肉骨模型中没有广泛采用.
- 现有的动态模型难以直观地表现肌肉动作,特别是在具有复杂动力学的模型中.
研究的目的:
- 引入基于四次数的动态肌肉骨模拟的数学框架.
- 开发一个用于估计肌肉扭矩的方法.
- 为了促进肌肉运动臂从传统的角度系统转变为四边形.
主要方法:
- 开发了一种基于四次数的肌肉动作描述的新数学框架.
- 估计的肌肉扭矩使用拟议的基于四的肌肉骨模型.
- 在3D双摆形系统上演示了该方法,其中包括肌肉元件和转换时刻臂.
主要成果:
- 成功实施基于四次数的动态肌肉骨模拟方法.
- 这种方法有效地估计肌肉扭矩,避免关锁问题.
- 证明了肌肉运动臂从欧勒/卡丹角度转变为四次方.
结论:
- 拟议的基于四次元的方法为动态肌肉骨建模提供了有利的替代方案.
- 这种方法对具有复杂动力学和大关节范围的模型特别有益,例如肩膀.
- 该框架提高了生物力学动态模拟的准确性和适用性.
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