交互式房间设计作为一种理解形式和风格偏好的工具
Kira Pohlmann1,2, Noah Lichtlein3, Fariba Mostajeran3
1Center for Environmental Neuroscience, Max Planck Institute for Human Development, Lentzeallee 94, 14195, Berlin, Germany. pohlmann@mpib-berlin.mpg.de.
Scientific reports
|October 14, 2025
概括
与普遍认为的相反,这项研究发现人们更喜欢有角形的家具而不是曲的家具. 这种偏好主要观察到男性参与者,没有发现显著的风格或个性联系.
科学领域:
- 心理学 心理学 心理学
- 室内设计室内设计室内设计
- 人与计算机的交互
背景情况:
- 了解室内设计中的美学偏好对于心理学研究和实际应用至关重要.
- 以前的研究经常表明,人们普遍更喜欢曲而不是角形状的形状.
- 现有的研究经常使用预定义的刺激,限制了个性化的设计表达.
研究的目的:
- 在虚拟客厅环境中调查家具形状 (角形与形) 和风格 (现代与古典) 的美学偏好.
- 探索性别对室内设计偏好的影响.
- 检查设计偏好和个性特征之间的潜在关联.
主要方法:
- 一个在线实验涉及196名参与者,他们使用交互式3D网络应用程序装饰了一个虚拟客厅.
- 参与者选择的家具在形式和风格上有系统地变化.
- 收集的数据包括家具选择和对五大库存-2 (BFI-2) 人格测试的反应.
主要成果:
- 观察到对角式家具的小但显著的整体偏好,这与之前的发现相矛盾.
- 男性参与者更喜欢有角形的家具,而女性参与者没有显著的形式偏好.
- 没有发现现代与古典风格的普遍偏好,也没有发现设计偏好与人格特征之间的重要联系.
结论:
- 交互式3D环境提供了一种有价值的方法,以控制但灵活的方式研究美学偏好.
- 这项研究挑战了在室内设计中普遍偏好曲形状的概念,突出了性别特异性的差异.
- 未来的研究可以进一步探索在个性化的虚拟环境中审美决策的细微差别.
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