在不同电子游戏类型的高动态和低动态场景中,对眼参数的表征
Marc Argilés1, Genis Cardona2, Maite Valentino1
1Centre for Sensors, Instruments, and Systems Development (CD6), Universitat Politècnica de Catalunya - BarcelonaTech (UPC), Campus Terrassa, Rambla de Sant Nebridi, 10, E-08222 Terrassa, Barcelona, Spain.
Journal of optometry
|October 16, 2025
概括
玩电子游戏会降低眼率,增加眼的不规则性,特别是在动作和体育类型中. 高动态场景进一步减少了眼,可能导致眼睛干燥.
科学领域:
- 眼科医生 眼科 眼科
- 人与计算机的交互
- 游戏研究 游戏研究
背景情况:
- 视频游戏的长时间屏幕时间会引起眼睛的不适.
- 之前的研究重点是动作游戏对眼频率和振幅的影响.
研究的目的:
- 为了研究不同的视频游戏类型的闪率,振幅和规律性.
- 为了检查游戏场景对眼行为的影响.
主要方法:
- 20名休游戏玩家参加了比赛.
- 使用眼睛追踪技术记录了眼的参数.
- 分析包括基线,观看和跨动作,冒险和体育游戏的积极游戏,考虑高动态和低动态场景.
主要成果:
- 与基线相比,闪率在游戏过程中显著下降.
- 动作游戏显示了最低的闪率和最高的不规则性.
- 在所有类型的高动态场景中,闪的次数较少.
结论:
- 视频游戏游戏减少了闪率,改变了闪的规律性.
- 高动态场景和动作游戏显著影响眼.
- 在游戏期间减少眼可能会导致眼部不适和干燥.
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