对ADHD儿童的严重视频游戏进行系统的审查和内容分析
Brandon K Schultz1, Steven W Evans2, Kaitlynn M Carter1
1Department of Psychology, East Carolina University, Greenville, NC, United States.
Frontiers in psychiatry
|October 22, 2025
概括
对注意力缺陷多动症 (ADHD) 的严重视频游戏显示内容多样化和不令人信服的远传效果. 需要新的ADHD游戏设计和交付策略,以获得更好的治疗结果.
科学领域:
- 神经科学是一个神经科学.
- 心理学 心理学 心理学
- 游戏设计 游戏设计
背景情况:
- 内容分析对于理解心理健康治疗至关重要,但在注意力缺陷多动症障碍 (ADHD) 的严重视频游戏中缺席.
- 现有的文献缺乏对ADHD视频游戏中的特定治疗元素的详细检查.
- 了解游戏内容对于评估治疗疗效至关重要.
研究的目的:
- 系统地审查和分析针对ADHD设计的严重视频游戏的治疗内容.
- 根据家长的评分,评估这些游戏对ADHD症状的远传效应.
- 识别游戏元素中的模式或缺乏模式及其对治疗结果的影响.
主要方法:
- 在2005年2月至2021年3月期间发表的22个不同的ADHD游戏中进行了37项开创性研究的系统审查.
- 编码研究和游戏描述治疗内容,包括认知训练,神经反和新元素.
- 计算的效果大小,即刻治疗后对父母评级的多动症症状 (远转移) 的影响.
主要成果:
- 在ADHD游戏中观察到显著的内容变化;55%专注于使用常见任务范式的认知训练.
- 18%的人采用了theta/beta比率的神经反,27%的人采用了身体炼或眼神训练等新元素.
- 观察到广泛的远移效应 (d = -0.55到1.26) 没有明确的优势特定的游戏元素;最大的效应与高风险研究相关.
结论:
- 对于ADHD来说,已经确定的游戏元素的远程转移效应似乎并不令人信服.
- 目前的ADHD游戏设计可能无法可靠地转化为有意义的症状改善.
- 未来的研究和开发应该探索ADHD游戏设计和交付的新方向,以提高效率.
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