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追踪糖果粉碎恐怖分子:游戏动机与激进态度之间的脆弱关系
Simon Greipl1, Maximilian Lechner1, Jannik Fischer2
1Department of Media and Communication, LMU Munich, Munich, Germany.
Frontiers in psychology
|October 30, 2025
概括
这项研究探讨了游戏动机与极端主义之间的联系,没有找到简单的联系. 虽然一些游戏个人资料显示与激进态度的联系很弱,但社会动机似乎抑制了它们,表明了复杂的关系.
科学领域:
- 心理学 心理学 心理学
- 社会学 社会学 社会学
- 媒体研究 媒体研究
背景情况:
- 人们越来越担心游戏生态系统与公共安全威胁和在线极端主义有关.
- 现有的研究通过身份过程和在线社区将游戏和极端主义联系起来.
- 在这种关系中,近距离游戏因素 (游戏玩法,机制,动机) 的作用仍然不清楚.
研究的目的:
- 调查游戏和极端主义之间的关系.
- 根据动机识别视频游戏玩家的个人资料.
- 将这些个人资料与激进的态度 (仇外心理,暴力接受) 和阴谋信念联系起来,通过边缘化和无学来调解.
主要方法:
- 基于游戏动机的视频游戏玩家个人资料的分析.
- 评估激进态度和阴谋论信仰的个人资料和指标之间的联系.
- 将边缘化和贫血作为调解因素纳入其中.
主要成果:
- 很少有游戏动机概况显示与激进态度的直接联系较弱;有些显示相反的关系.
- 边缘化和贫困是激进结果的强有力的预测者和调解者,有时是负面的.
- 只有一个复杂的动机概况与晚期激进态度有显著的相关性;社会动机抑制了激进的结果.
结论:
- 游戏和极端主义之间的关系是复杂的,不是简单的.
- 仅仅是玩游戏的动机并不能直接导致激进化.
- 社交游戏的动机可能会作为对激进态度的保护因素.
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