在自闭症学校使用AHP和GRA进行游戏环境设计元素的比较评估
Jingjing Chen1,2, Alice Sabrina Ismail3, Xiaojie Xie4
1Faculty of Built Environment and Surveying, University Technology Malaysia, UTM Skudai, Johor, Malaysia. chenjingjing@graduate.utm.my.
Scientific reports
|November 23, 2025
概括
自闭症学校的游戏环境对于发展至关重要. 这项研究发现,对于自闭症儿童来说,安全性和感官友好的设计是最重要的,引导更好的教育空间.
科学领域:
- 发展心理学 发展心理学
- 环境设计环境设计
- 特殊教育 特殊教育
背景情况:
- 自闭症儿童具有独特的发展需求,影响他们与游戏环境的接触.
- 现有的研究缺乏系统的定量框架来评估自闭症学校的游戏空间.
- 游戏环境对于自闭症儿童的认知,感官和社会发展至关重要.
研究的目的:
- 评估长江三角洲地区自闭症学校游戏环境的关键设计元素.
- 开发和应用一个定量框架来优先考虑游戏环境设计因素.
- 为优化自闭症学校游乐场的基于证据的战略提供信息.
主要方法:
- 使用了一个集成的分析层次过程 (AHP) 和灰色关系分析 (GRA) 框架.
- 在四个自闭症特异性机构系统地优先考虑十个关键设计元素.
- 员工结构化的专家评价和教师投入用于权重和比较评估.
主要成果:
- 安全性和感官友好的设计被确定为游戏环境中最关键的因素.
- 个性化和空间尺寸被发现是不那么重要的设计元素.
- AHP-GRA框架提供了客观权重和比较性绩效评估.
结论:
- 研究结果推进了基于证据的战略,以优化自闭症学校的游戏空间.
- 提出了一个平衡的设计框架,协调安全,感官调节和社交互动.
- 结果支持制定自闭症友好的教育环境政策.
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