欧洲青少年社会和情感发展的SEL4@ll计划:随机对照试验的研究方案
Konstanze Schoeps1, Silvia Postigo-Zegarra2, Alessia Signorelli3
1Department of Personality, Assessment and Psychological Treatment, University of València, Av. Blasco Ibáñez 21, Valencia, 46010, Spain. konstanze.schoeps@uv.es.
BMC psychology
|November 29, 2025
概括
本研究介绍了SEL4@ll,这是一项严的游戏干预措施,旨在促进欧洲学生的社会情感学习. 该计划旨在通过引人入胜的数字教育来增强情绪性,同情心和幸福感.
科学领域:
- 教育心理学教育心理学
- 数字学习数字学习
- 青少年发展 青少年发展
背景情况:
- 现代挑战需要超越学术界的社会和情感技能,以适应青年.
- 该SEL4@ll程序使用一个严的游戏来提供社会和情感教育 (SEE).
- 这项干预措施的目标是通过引人入胜和包容的数字方法来实现社会情感学习.
研究的目的:
- 在欧洲学校设计,实施和评估SEL4@ll干预.
- 提高学生的社会情感能力,学术福祉和社会包容性.
- 评估一个共同的东南欧框架的文化适应性和普遍性.
主要方法:
- 一项随机对照试验,涉及德国,意大利,西班牙和芬兰约1000名学生 (10-16岁).
- 一个为期六周的干预,将个人游戏与教师领导的课堂会议相结合.
- 量化 (基线,干预后,2个月后续) 和定性数据收集,使用线性混合效应模型进行分析.
主要成果:
- 主要结果:社会情感能力.
- 二次结果:学生的福祉和社会包容.
- 定性数据探讨了用户体验和上下文因素.
结论:
- SEL4@ll创新地将数字游戏与社会和情感教育相结合.
- 跨国设计评估了SEE框架的文化适应性.
- 调查结果将为技术增强教育提供可扩展的,基于证据的战略,以支持青年发展.
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