什么是减少的虚拟性? 现实-虚拟连续体的方向和基于层的分类学.
Jan Egger1,2,3, Christina Gsaxner1,4,5, Jens Kleesiek3,6,7
1Institute of Computer Graphics and Vision Graz University of Technology Graz Austria.
JMIR XR and spatial computing
|December 4, 2025
概括
这项研究更新了现实-虚拟 (RV) 连续概念,强调增强现实与增强现实一起减少现实. 它引入了扩展现实 (XR) 的新分类,以改善理解和应用开发.
科学领域:
- 计算机科学 计算机科学
- 人与计算机的交互
- 虚拟现实 虚拟现实 虚拟现实
背景情况:
- 现实-虚拟现实 (RV) 连续体,于1994年推出,描述了从物理现实到虚拟现实的频谱.
- 当前的模型往往专注于增强,忽视了减少现实的方面.
研究的目的:
- 提出对VR连续性的修改,强调减少现实.
- 为RV连续体引入一个更复杂,更有方向性,更基于层次的分类学.
- 帮助理解扩展现实 (XR) 并指导用于减少现实应用的硬件/软件决策.
主要方法:
- 现有的RV连续模型的概念修改.
- 开发一个新的定向和基于层级的RV体验分类学.
- 在扩展现实频谱中分析缩小现实的作用.
主要成果:
- 一个提议更新的RV连续模型,其中显著的特征是减少现实.
- 一个新的,复杂的分类系统,用于分类超越介导现实的RV体验.
- 开始讨论关于物理现实的VR连续性的终点.
结论:
- 拟议的修改增强了对VR连续体和更广泛的扩展现实 (XR) 景观的理解.
- 新的分类学为分类混合现实体验提供了更细致的方法.
- 需要进一步的研究来探索缩小现实的含义和VR连续性的边界.
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