实时反通过增强现实工具提高了青年团队体育运动的运动学习和动机
Xiaohua He1, Li Wei2
1School of Physical Education, Beibu Gulf University, Qinzhou, Guangxi, China.
Frontiers in psychology
|December 22, 2025
概括
与传统的教练相比,增强现实 (AR) 反显著提高了年轻足球运动员的运动技能和内在动机. 这种交互式工具对青少年体育训练和技能发展充满希望.
科学领域:
- 运动科学 运动科学 运动科学
- 人与计算机的交互
- 运动学习是指运动学习.
背景情况:
- 增强现实 (AR) 反是一种新的工具,用于增强运动学习和青少年体育运动的动力.
- 在现实的条件下,对AR对团队运动中的表现和内在动机的影响的研究有限.
研究的目的:
- 为了确定基于AR的反是否比基于教练的指导更能提高青少年足球运动员的运动技能和动机.
- 研究AR在生态有效的团队运动环境中的有效性.
主要方法:
- 60名足球运动员 (12-15岁) 被分为AR反和控制 (口头反) 组.
- 训练涉及三个星期的相同演习,在测试前,测试后和随访时评估运动性能 (滴球,传球,射击).
- 内在动机使用内在动机库存来衡量内在动机.
主要成果:
- 在所有评估的足球技能中,AR组表现出了卓越的改善,特别是在射击准确度方面.
- 在AR组中观察到内在动机 (兴趣,感知能力,努力) 的显著增加.
- 绩效增长与AR组内动机的改善有积极的相关性.
结论:
- 实时AR反有效地提高了年轻运动员的运动学习和内在动机.
- 在青少年体育培训环境中,AR为技能发展提供了一个有价值和互动的工具.
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