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Since the early 2000s, computer-mediated communication (CMC) has grown rapidly, playing a crucial role in self-development. A key distinction between CMC and real-life interactions is the lack of a physically present partner. This absence makes non-verbal cues such as facial expressions, body language, and paralinguistic signals unavailable in CMC platforms like email, instant messaging, or social media. The lack of these cues can create ambiguity and complicate how feedback is interpreted.The...
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In cross-sectional research, a researcher compares multiple segments of the population at the same time. If they were interested in people's dietary habits, the researcher might directly compare different groups of people by age. Instead of following a group of people for 20 years to see how their dietary habits changed from decade to decade, the researcher would study a group of 20-year-old individuals and compare them to a group of 30-year-old individuals and a group of 40-year-old...
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The systematic method of obtaining and analyzing accurate information of a population is called data collection. A survey is a standard method of data collection that involves collecting information from a target human population about their experience, opinion, or knowledge of a product, service, or process. The responses are recorded and interpreted. The most common survey examples are written questionnaires, face-to-face or telephonic conversations, focus groups, and electronic (e-mail or...
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Often, psychologists develop surveys as a means of gathering data. Surveys are lists of questions to be answered by research participants, and can be delivered as paper-and-pencil questionnaires, administered electronically, or conducted verbally. Generally, the survey itself can be completed in a short time, and the ease of administering a survey makes it easy to collect data from a large number of people.
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A modern form of aggression is bullying. As you learn in your study of child development, socializing and playing with other children is beneficial for children’s psychological development. However, as you may have experienced as a child, not all play behavior has positive outcomes. Some children are aggressive and want to play roughly. Other children are selfish and do not want to share toys. One form of negative social interactions among children that has become a national concern is...
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来自4个欧洲国家的年轻人使用数字通信设备的特征:跨部门调查研究研究

Matthew L Stamets1,2,3, Gemma Castaño-Vinyals1,2,3, Patricia de Llobet Viladoms1,2

  • 1ISGlobal, Barcelona Biomedical Research Park (PRBB), Doctor Aiguader, 88, Barcelona, 08003, Spain, 34 93 214 7300.

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年轻人广泛使用数字设备,智能手机最受欢迎. 使用模式因年龄和性别而异,强调需要更新关于数字通信设备使用的公共卫生研究.

关键词:
欧洲欧洲欧洲欧洲欧洲欧洲欧洲青少年 青少年 青少年 青少年移动应用程序 移动应用程序人口特征 人口特征患病率的流行情况.智能手机的智能手机智能手机的智能手机.可以穿戴的电子设备.无线技术是无线技术.

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科学领域:

  • 数字健康数字健康
  • 人与计算机的交互
  • 公共卫生研究 公共卫生研究

背景情况:

  • 数字通信设备的使用在年轻人中迅速发展.
  • 现有的关于这个主题的研究是有限的,可能已经过时了.

研究的目的:

  • 描述四个欧洲国家的年轻人使用数字通信设备的模式.
  • 调查社会经济和人口因素对设备使用的影响.

主要方法:

  • 在2023年,在意大利,波兰,西班牙和瑞士对4000名年轻人 (16-25岁) 进行了在线调查.
  • 收集的数据包括设备的使用情况,所进行的活动,所花费的时间,设备的位置以及社会经济/人口统计特征.

主要成果:

  • 智能手机的使用率为90.9%,其次是笔记本电脑 (68.7%) 和平板电脑 (33.2%).
  • 社交媒体,短信/电子邮件/互联网使用和语音通话是智能手机的主要活动.
  • 使用时间和活动偏好在不同年龄组和性别之间有很大差异,老年人和女性报告大多数设备的使用率更高.

结论:

  • 调查结果为年轻人使用数字设备提供了新的见解,揭示了显著的社会经济和人口统计差异.
  • 结果成为公共卫生研究的关键参考,为沟通策略和流行病学研究提供信息.