数字游戏对儿童早期创造性表达的影响:基于实验干预的纵向研究
Wenli Zhang1, SiJie Sun2, Wenwuyu Gao2
1Normal University, Changzhou Institute of Technology, Changzhou, 213032, Jiangsu, China. zhangwenli19941992@163.com.
BMC psychology
|December 25, 2025
概括
数字游戏显著提高了幼儿在绘画和讲故事方面的创造力. 这项研究表明,数字游戏干预可以有效地增强学龄前儿童早期的创造性表达.
科学领域:
- 儿童发展 儿童发展
- 教育技术的教育技术
- 创意艺术 创意艺术 创意艺术
背景情况:
- 幼儿教育寻求有效的方法来培养创造力.
- 数字游戏为吸引年轻学习者提供了潜在的工具.
- 评估数字游戏干预措施对创造性表达的影响至关重要.
研究的目的:
- 调查数字游戏对4-6岁儿童创造性表达的影响.
- 评估特定的数字游戏类型 (绘画,场景,讲故事) 对其对创造力的影响.
- 提供关于将数字资源纳入幼儿教育的证据.
主要方法:
- 一个16周的测试前/测试后对照组设计,包括300名儿童 (年龄为4-6岁).
- 实验组 (n=150) 玩了数字游戏 (30分钟/会议,每周3次);对照组 (n=150) 进行了定期的活动.
- 使用"早期儿童创造性表达能力评估尺度"和游戏过程观察来评估创造力; 数据在数量和质量上进行分析.
主要成果:
- 与对照组相比,实验组在绘制创新和讲故事的丰富性方面显著改善 (P < 0.001).
- 数字游戏干预对创意表达和游戏过程观察的多个维度产生了积极影响 (P < 0.05).
- 在创造性表达结果中没有观察到显著的性别差异 (P > 0.05).
结论:
- 数字游戏是增强幼儿创意表达的有效工具.
- 研究结果支持在早期教育中应用数字资源,以优化创造力发展.
- 数字游戏学习可以成为幼儿的宝贵教学策略.
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