:,

Ernesta Panarello1, Annarita Vignapiano1,2, Francesco Monaco1,2

  • 1Department of Mental Health, ASL Salerno, Salerno, Campania, Italy.

概括

游戏化,即在数字心理健康工具中使用游戏元素,有望改善精神病治疗的参与度和坚持. 需要进一步的研究来确认其临床有效性和整合到治疗中.

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