开发和评估一个虚拟现实游戏,针对使用耳植入物的儿童的中央听觉处理技能:一个随机对照试验
Seyma Nur Tabak1, Merve Meral Cetinkaya1, Ali Efe Irali2
1Faculty of Health Sciences, Department of Audiology, Istanbul Aydin University, Istanbul, Türkiye.
Disability and rehabilitation. Assistive technology
|February 4, 2026
概括
这项研究开发了Cooklear,这是一款针对双侧耳植入器的儿童的虚拟现实游戏,以改善语音理解. 虚拟现实游戏显示了可用性,并导致了在噪音中听觉的短期收益.
科学领域:
- 听力学 听力学是指听力学.
- 虚拟现实技术 虚拟现实技术
- 儿科康复儿童康复中心
背景情况:
- 双边耳植入器 (CI) 提供了显著的好处,但在听觉处理方面仍然存在挑战,特别是在噪音中理解语音.
- 虚拟现实 (VR) 为听觉康复提供了一个创新的平台,有可能提高儿科CI用户的参与度和技能发展.
- 开发有针对性的VR干预措施对于改善CI儿童的中央听觉处理技能至关重要.
研究的目的:
- 开发和评估基于VR的餐厅模拟游戏Cooklear的可用性,Cooklear旨在针对双边CI的10-18岁儿童的中央听觉处理技能.
- 评估这项VR干预措施在改善儿科双边CI用户在噪音中的语音理解方面的有效性.
主要方法:
- 这是一项随机对照研究,有两个阶段:VR游戏开发和可用性测试 (第一阶段),随后进行有效性试验 (第二阶段).
- 第1阶段涉及正常听力和CI的儿童,家长和专业人员进行代可用性评估.
- 第二阶段随机将双边CI的24名儿童分为干预组 (VR+传统康复) 和对照组 (仅传统康复),使用土耳其听力噪音测试 (HINT) 测量噪音中的语音理解.
主要成果:
- 发现VR游戏Cooklear对于儿科用户来说是可用的和有吸引力的.
- 虽然正常听力儿童在初始原型中得分更高,但患有CI的儿童表现出显著的改善.
- 与对照组相比,干预组在安静和噪音下表现出明显更大的语音理解改善.
结论:
- Cooklear是土耳其第一个基于VR的听觉康复游戏,面向儿科双边CI用户,展示了可用性和短期有效性.
- 这项研究强调了VR干预的潜力,以增强患有CI的儿童在噪音中的语音理解.
- 建议进行进一步的研究,以探索VR对更广泛的听觉处理技能的影响.
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