通过MinecraftTM加强自闭症前青少年的社会协作
Abirami Thirumanickam1,2, Stacie Attrill1, Niki Welz3
1School of Allied Health Science and Practice, University of Adelaide, SA, Australia.
International journal of speech-language pathology
|February 21, 2026
概括
Minecraft可以帮助自闭症儿童发展社交技能. 与家庭共同设计对于未来研究基于游戏的自闭症干预措施至关重要.
科学领域:
- 儿童心理学 儿童心理学
- 基于游戏的学习
- 自闭症谱系障碍研究研究
背景情况:
- 发展社会技能对于自闭症儿童至关重要.
- 基于游戏的干预提供了新的方法来支持自闭症儿童.
- 包容性研究原则强调与生活经验共同设计.
研究的目的:
- 探索Minecraft作为一种基于游戏的程序,用于10-12岁的自闭症儿童的社交技能和协作.
- 研究不同强度 (高与低) 和方式 (面对面与在线) 的干预效应.
主要方法:
- 试点研究与11名自闭症儿童 (10-12岁) 在2-3组.
- 混合方法设计,包括与消费者共同设计.
- 探索高/低强度和面对面/在线干预模式.
主要成果:
- 在低强度和高强度组中观察到不显著的社会技能改进.
- 在低强度的在线和高强度的面对面小组中,感知到的收益最高.
- 混合的父母/孩子报告的社会能力;有限的在线友;没有面对面的友.
结论:
- 与生活经验丰富的家庭和个人共同设计是有价值的,应该成为未来研究的核心.
- 定性发现突出了参与的关系,结构和上下文维度.
- 这项研究表明,尽管存在局限性,但在自闭症中基于游戏的干预措施具有潜力.
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