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Building a virtual invasive patient on a budget
T Hovden1, R Lillesveen, S K Forfang
1Computas AS, Sandvika, Norway. th@computas.no
Studies in Health Technology and Informatics
|December 8, 1997
Summary
Virtual Reality (VR) offers medical training potential but faces cost barriers. This project developed a low-cost VR simulation system using affordable hardware and free software to overcome these limitations.
Area of Science:
- Medical Simulation
- Virtual Reality Technology
Background:
- Virtual Reality (VR) is a promising tool for medical research and training.
- High costs of VR hardware and software limit its widespread adoption in the medical field.
Purpose of the Study:
- To design and implement a generic VR simulation system.
- To utilize low-cost hardware and free software to reduce VR adoption barriers.
Main Methods:
- Proof-of-concept project development.
- Integration of affordable VR hardware components.
- Utilisation of open-source software for VR simulation.
Main Results:
- Successful design and implementation of a functional VR simulation system.
- Demonstration of a cost-effective approach to VR medical training.
Conclusions:
- A generic VR simulation system can be created using low-cost hardware and free software.
- This approach has the potential to significantly reduce the financial barriers to VR adoption in medical research and training.