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Related Experiment Videos

Virtual environments special needs and evaluative methods.

D J Brown1, P J Standen, S V Cobb

  • 1VIRART, Virtual Reality Applications Research Team, Department of Manufacturing Engineering and Operations Management, University of Nottingham, UK.

Studies in Health Technology and Informatics
|June 3, 1999
PubMed
Summary
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The Learning in Virtual Environments programme (LIVE) in special education demonstrates that virtual environment experience transfers to the real world. This technology encourages self-directed activity in students with severe learning difficulties.

Area of Science:

  • Special Education Technology
  • Virtual Learning Environments

Background:

  • Overview of the Learning in Virtual Environments programme (LIVE) development over four years.
  • Chronological project development, focusing on historical progression rather than specific breakthroughs.

Purpose of the Study:

  • To present the historical development of the LIVE programme in special education.
  • To explore the application and effectiveness of virtual learning environments (VLEs) for students with severe learning difficulties.

Main Methods:

  • Project chronology detailing conception and development.
  • Description of experiential and communicational virtual learning environments.
  • Testing programmes to evaluate transferability and student engagement.

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Main Results:

  • Virtual environment experience successfully transfers to real-world application.
  • VLEs encourage self-directed activity in students with severe learning difficulties.
  • Demonstrated potential of VLEs in special education settings.

Conclusions:

  • Virtual learning environments offer significant benefits for special education.
  • LIVE programme development highlights the value of experiential learning in VLEs.
  • VLEs support contemporary educational theory by fostering student autonomy.