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[A study on three dimensional modeling of human body in man-machine system simulation]
1Institute of Man-Machine-Environment System, Beijing University of Aeronautics & Astronautics, China.
Summary
This study presents a B-spline surface model for human body simulation in human-machine systems. The model allows for easy simulation of human body motion using axial deformation algorithms.
Area of Science:
- Computer Science
- Biomedical Engineering
- Human-Machine Systems
Background:
- Accurate human body modeling is crucial for human-machine system simulation.
- Existing models may lack the flexibility needed for dynamic motion simulation.
Purpose of the Study:
- To establish a B-spline surface model of the human body for simulation.
- To enable efficient simulation of human body motion.
Main Methods:
- The human body was segmented into multiple parts.
- Each body segment was represented as a cubic B-spline surface.
- Blend surfaces were utilized to connect adjacent segments.
- An axial deformation algorithm was employed for motion simulation.
Main Results:
- A B-spline surface model of the human body was successfully established.
- The model facilitates straightforward simulation of human body movements.
- The use of blend surfaces ensures smooth transitions between body segments.
Conclusions:
- The developed B-spline surface model provides an effective method for human body simulation.
- This approach is suitable for applications in human-machine system simulation and biomechanics.
- The model's design simplifies the simulation of complex human motions.