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Localization of a time-delayed, monocular virtual object superimposed on a real environment
J W McCandless1, S R Ellis, B D Adelstein
1San Jose State University Foundation, NASA Ames Research Center, Moffett Field, CA 94035-1000, USA. jmccandless@mail.arc.nasa.gov
Presence (Cambridge, Mass.)
|September 7, 2001
Summary
Virtual object distance perception in head-mounted displays is less accurate with increased time delays and depicted distances. Errors in localization linearly increase with time delay, impacting virtual reality experiences.
Area of Science:
- Human-Computer Interaction
- Virtual Reality
- Perception Psychology
Background:
- Head-mounted displays (HMDs) are increasingly used for virtual reality (VR) applications.
- Accurate spatial perception, particularly distance judgment, is crucial for immersive and effective VR experiences.
- Motion parallax is a key visual cue for depth perception, but its effectiveness in VR can be affected by system latencies.
Purpose of the Study:
- To investigate the impact of system time delay on the accuracy of virtual object distance perception in a see-through HMD.
- To quantify the relationship between time delay, depicted distance, and localization error.
- To develop a model explaining the observed errors in virtual distance judgment.
Main Methods:
- Participants viewed monocular virtual objects in a see-through HMD and adjusted a pointer to match the object's depicted distance.
- Motion parallax was provided by observers rocking side-to-side.
- Experiments were conducted with four time delays (31 ms, 64 ms, 131 ms, 197 ms) and three depicted distances (75 cm, 95 cm, 113 cm).
Main Results:
- Localization errors increased systematically with both increasing time delay and increasing depicted distance.
- A linear relationship was observed between judgment error and time delay.
- The lateral projected position of the virtual object was also found to be linearly related to time delay.
Conclusions:
- System time delay in HMDs significantly degrades the accuracy of virtual object distance perception.
- Both the perceived distance and the accuracy of localization are negatively impacted by latency.
- Minimizing time delay is critical for improving the realism and usability of virtual reality systems.