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Comparing student attitudes to different models of the same virtual patient
1Centre of Medical Informatics, Monash University, Melbourne, Australia. Margaret.Bearman@med.monash.edu.au
Studies in Health Technology and Informatics
|October 18, 2001
Summary
Medical students showed moderate acceptance of virtual patient simulations for communication skills training. While both narrative and problem-solving designs were acceptable, qualitative differences in student attitudes emerged.
Area of Science:
- Medical Education
- Health Professions Education
- Simulation-Based Learning
Background:
- Virtual patients (VPs) are increasingly used in medical education to teach communication skills.
- Two primary VP designs exist: narrative and problem-solving structures.
- Understanding student attitudes towards different VP designs is crucial for effective implementation.
Purpose of the Study:
- To assess medical students' attitudes toward learning communication skills using virtual patients.
- To compare the acceptability of narrative versus problem-solving virtual patient designs.
Main Methods:
- Two virtual patient simulations were developed based on the same clinical case, one emphasizing a narrative model and the other a problem-solving model.
- Undergraduate medical students utilized these simulations within a communication skills curriculum.
- A computer-based survey was administered to evaluate student attitudes and perceptions.
Main Results:
- Overall, students demonstrated general acceptance of computer-based simulated patients for learning.
- Students with higher baseline communication skills reported more positive attitudes toward virtual patients.
- No significant quantitative differences in acceptability were found between the narrative and problem-solving designs, but distinct qualitative differences in student feedback were observed.
Conclusions:
- Both virtual patient simulation designs were moderately well-received by medical students.
- Qualitative analysis revealed significant differences in student attitudes and experiences between the narrative and problem-solving virtual patient formats.
- Further investigation into the qualitative aspects of different virtual patient designs is warranted for optimizing communication skills training.