Real versus facsimile reinforcers on the Iowa Gambling Task
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Updated: Oct 2, 2026

Studying Food Reward and Motivation in Humans
Published on: March 19, 2014
Caroline H Bowman1, Oliver H Turnbull
1Centre for Cognitive Neuroscience, School of Psychology, University of Wales, UK.
Abstract:
The Iowa Gambling Task (([Bechara et al., 1994]) is an effective neuropsychological tool for the assessment of 'real-life' decision-making in a laboratory environment. It has been employed in a wide range of circumstances, though researchers have sometimes employed real money reinforcers instead of the facsimile (or 'monopoly'-type) money used by. The present study investigated whether the type of reinforcer produced any differences in performance. There were no significant differences between the two conditions, though the Facsimile Money condition produced a greater range (and a higher standard deviation) than the Real Money condition. This finding is especially important when considering the Gambling Task as a tool in clinical neuropsychology--where there are risks, at the individual subject level, of both false positive and false negative classification errors.
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