Jove
Visualize
Contact Us
JoVE
x logofacebook logolinkedin logoyoutube logo
ABOUT JoVE
OverviewLeadershipBlogJoVE Help Center
AUTHORS
Publishing ProcessEditorial BoardScope & PoliciesPeer ReviewFAQSubmit
LIBRARIANS
TestimonialsSubscriptionsAccessResourcesLibrary Advisory BoardFAQ
RESEARCH
JoVE JournalMethods CollectionsJoVE Encyclopedia of ExperimentsArchive
EDUCATION
JoVE CoreJoVE BusinessJoVE Science EducationJoVE Lab ManualFaculty Resource CenterFaculty Site
Terms & Conditions of Use
Privacy Policy
Policies

Related Experiment Videos

Virtual reality-based post-stroke hand rehabilitation.

R Boian1, A Sharma, C Han

  • 1Center for Advanced Information Processing, Rutgers University, Piscataway, NJ, USA.

Studies in Health Technology and Informatics
|October 2, 2004
PubMed
Summary
This summary is machine-generated.

Related Concept Videos

You might also read

Related Articles

Articles linked to this work by shared authors, journal, and citation graph.

Sort by
Same author

Mechanisms of neural reorganization in chronic stroke subjects after virtual reality training.

Annual International Conference of the IEEE Engineering in Medicine and Biology Society. IEEE Engineering in Medicine and Biology Society. Annual International Conference·2012
Same author

A virtual reality-based system integrated with fmri to study neural mechanisms of action observation-execution: a proof of concept study.

Restorative neurology and neuroscience·2009
Same author

CD28 ligation prevents bacterial toxin-induced septic shock in mice by inducing IL-10 expression.

Journal of immunology (Baltimore, Md. : 1950)·1997
Same author

MR imaging of tubercular spinal arachnoiditis.

AJR. American journal of roentgenology·1997
Same author

Role of the carboxyl-terminal region of Porphyromonas gingivalis fimbrillin in binding to salivary proteins.

Infection and immunity·1997
Same author

Phenethyl isothiocyanate modulates clastogenicity of mitomycin C and cyclophosphamide in vivo.

Mutation research·1996
Same journal

A GenAI Pipeline for Violinist Kinematic Data Management.

Studies in health technology and informatics·2026
Same journal

AMAL-For-Qatar: A Comprehensive AI Ecosystem for Fetal Ultrasound Analysis - Project Overview and Achievements.

Studies in health technology and informatics·2026
Same journal

Longitudinal Treatment-Aware Multimodal AI for Dermatology: A Scoping Review.

Studies in health technology and informatics·2026
Same journal

Predicting Postpartum Depression Using Imbalance-Aware Machine Learning.

Studies in health technology and informatics·2026
Same journal

Validation of Deep-Learning Models for Autosegmentation of Brain Metastases.

Studies in health technology and informatics·2026
Same journal

Delay-Dependent Gating in Modular RNNs.

Studies in health technology and informatics·2026
See all related articles

Virtual reality (VR) rehabilitation improved hand function in chronic stroke survivors. Patients showed significant gains in finger range, speed, and fractionation, with lasting effects one month post-intervention.

Area of Science:

  • Neurorehabilitation
  • Virtual Reality
  • Biomechanics

Background:

  • Stroke survivors often experience chronic motor impairments, particularly in hand function.
  • Traditional rehabilitation methods may not fully restore dexterity and fine motor skills.
  • Virtual reality (VR) offers immersive and engaging therapeutic environments.

Purpose of the Study:

  • To evaluate the efficacy of a VR-based system for hand rehabilitation in chronic stroke patients.
  • To assess improvements in finger range of motion, speed, fractionation, and strength.
  • To determine the retention of functional gains and transfer to real-world tasks.

Main Methods:

  • Four chronic stroke patients participated in a 3-week VR rehabilitation program.
  • Utilized a VR system with CyberGlove and Rutgers Master II-ND haptic glove for exercises.

Related Experiment Videos

  • Patients exercised approximately 2 hours/day, 5 days/week.
  • Main Results:

    • Significant improvements observed in thumb range (50-140%) and finger speed (10-15%) for three patients.
    • All patients showed marked improvement in finger fractionation (40-118%).
    • Functional gains demonstrated by reduced completion times in Jebsen Test of Hand Function (23-28%) and faster prehension tasks (9-40%).

    Conclusions:

    • VR-based hand rehabilitation is effective in improving motor function in chronic stroke survivors.
    • The observed improvements show good retention and transferability to functional tasks.
    • VR rehabilitation presents a promising avenue for enhancing post-stroke recovery and independence.