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Utilizing virtual reality to standardize nicotine craving research: a pilot study.

Patrick S Bordnick1, Ken M Graap, Hilary Copp

  • 1The University of Georgia, Social Work, 1000 University Center Lane, Lawrenceville, GA 30043, USA. bordnickuga@bellsouth.net

Addictive Behaviors
|November 9, 2004
PubMed
Summary

Virtual reality (VR) cue reactivity offers a standardized method to study drug triggers. VR smoking cues significantly increased craving intensity by 118% in a pilot study of nicotine-dependent individuals.

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