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Updated: Aug 19, 2026

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The use of Biofeedback in Clinical Virtual Reality: The INTREPID Project
Published on: November 12, 2009
Affordable virtual environments: building a virtual beach for clinical use
Andrei Sherstyuk1, Christoph Aschwanden, Stanley Saiki
1University of Hawaii, Honolulu, HI, USA.
Studies in Health Technology and Informatics
|February 19, 2005
Abstract:
Virtual Reality has been used for clinical application for about 10 years and has proved to be an effective tool for treating various disorders. In this paper, we want to share our experience in building a 3D, motion tracked, immersive VR system for pain treatment and biofeedback research.

