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Learning tactical human behavior through observation of human performance.

Hans K G Fernlund1, Avelino J Gonzalez, Michael Georgiopoulos

  • 1Department of Culture, Media and Computer Sciences, Dalarna University, Dalarna, 78188 Borlänge, Sweden. hfe@du.se

IEEE Transactions on Systems, Man, and Cybernetics. Part B, Cybernetics : a Publication of the IEEE Systems, Man, and Cybernetics Society
|February 14, 2006
PubMed
Summary

This study introduces a new method using genetic programming and context-based reasoning to automatically create simulated tactical agents by observing human performance. The evolved agents accurately mimic and generalize human behavior in simulations.

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Area of Science:

  • Artificial Intelligence
  • Computer Science
  • Simulation Modeling

Background:

  • Acquiring tactical knowledge for simulated agents is costly and difficult.
  • Eliciting and representing expert knowledge through traditional methods is challenging.
  • Existing approaches have had limited success in creating realistic tactical agents.

Purpose of the Study:

  • To develop a novel approach for automatically evolving tactical agents.
  • To overcome the limitations of knowledge acquisition in simulation development.
  • To create agents that accurately reflect human tactical performance.

Main Methods:

  • Employing genetic programming (GP) combined with context-based reasoning.
  • Utilizing automatic observation of human performance in a mission simulator.

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  • Developing a prototype system to demonstrate the feasibility of the approach.
  • Main Results:

    • Evolved agents demonstrated high fidelity to observed human performance.
    • The agents showed a capacity to generalize learned tactical behaviors.
    • The prototype system proved the viability of the automated learning process.

    Conclusions:

    • The GP and context-based reasoning approach effectively automates tactical agent development.
    • This method significantly reduces the cost and difficulty of creating realistic simulated agents.
    • The evolved agents offer a promising solution for military and game simulations.