Geometry-dependent lighting
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Updated: Jul 2, 2026

Determining 3D Flow Fields via Multi-camera Light Field Imaging
Published on: March 6, 2013
Chang Ha Lee1, Xuejun Hao, Amitabh Varshney
1National Capital Area Medical Simulation Center, Silver Spring, MD 20910, USA. clee@simcen.usuhs.mil
Abstract:
In this paper, we introduce geometry-dependent lighting that allows lighting parameters to be defined independently and possibly discrepantly over an object or scene based on the local geometry. We present and discuss Light Collages, a lighting design system with geometry-dependent lights for effective feature-enhanced visualization. Our algorithm segments the objects into local surface patches and places lights that are locally consistent but globally discrepant to enhance the perception of shape. We use spherical harmonics for efficiently storing and computing light placement and assignment. We also outline a method to find the minimal number of light sources sufficient to illuminate an object well with our globally discrepant lighting approach.
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