Xiaohu Guo1, Xin Li, Yunfan Bao
1Center for Visual Computing and Department of Computer Science, State University of New York at Stony Brook, NY 11794-4400, USA. xguo@cs.sunysb.edu
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This study introduces a novel method for simulating thin shells using point-sampled geometry. It enables advanced graphics and animation by adapting existing tools for point clouds through conformal parameterization and meshless dynamics.
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