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Mental training in surgical education: a randomized controlled trial.
Marc Immenroth1, Thomas Bürger, Jürgen Brenner
1Ethicon, Endo-Surgery Europe, Norderstedt, Germany. M.Immenroth@gmx.de
Annals of Surgery
|April 17, 2007
Summary
Mental training significantly improved simulated laparoscopic cholecystectomy skills in surgeons. This cognitive method offers a cost-effective alternative to additional practical training for optimizing surgical education outcomes.
Area of Science:
- Surgical Education
- Medical Simulation
- Cognitive Training
Background:
- Surgeons require fine-motor skills under stress, akin to professional athletes.
- Mental training, or imagery, is established in sports psychology.
- This study investigated mental training's efficacy in surgical education.
Purpose of the Study:
- To assess the impact of a cognitive training method on laparoscopic cholecystectomy performance.
- To compare mental training with practical training and a control group in surgical simulation.
- To evaluate the effectiveness of mental rehearsal in laparoscopic surgery training.
Main Methods:
- 98 surgeons in a randomized controlled trial received mental training, practical training, or no additional training.
- Laparoscopic cholecystectomy was simulated using the Pelvi-Trainer simulator.
- Performance was assessed using the Objective Structured Assessment of Technical Skills (OSATS) checklist and global rating scale.
Main Results:
- The mental training group showed significant improvement in the OSATS task-specific checklist score compared to controls.
- Mental training yielded better outcomes than practical training on key assessment scales.
- No significant differences were found in the global rating scale between groups.
Conclusions:
- Additional mental training effectively optimizes laparoscopic cholecystectomy training outcomes.
- Mental training is a cost-effective method with superior results in specific assessment scales compared to practical training.
- Cognitive strategies enhance surgical skill acquisition in simulated environments.