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A prototype sourceless kinematic-feedback based video game for movement based exercise.

J Foody1, D Kelly, D Kumar

  • 1Computer Science Department, National University Maynooth Ireland, Eire. jfoody@cs.nuim.ie

Conference Proceedings : ... Annual International Conference of the IEEE Engineering in Medicine and Biology Society. IEEE Engineering in Medicine and Biology Society. Annual Conference
|October 20, 2007
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This study introduces a novel motion capture video game using orientation sensors for real-time avatar control and audio feedback. The game promotes physical exercise and relaxation, particularly yoga, with validated accuracy.

Area of Science:

  • Human-computer interaction
  • Kinetics and motion analysis
  • Game design for health

Background:

  • Traditional exercise methods may lack engagement.
  • Motion capture technology offers potential for interactive physical activity.
  • Developing accessible systems for exercise feedback is crucial.

Purpose of the Study:

  • To present a prototype video game integrating kinematic and audio feedback.
  • To utilize a scalable motion capture system for real-time avatar control.
  • To promote physical exercise and movement-based relaxation, specifically yoga.

Main Methods:

  • Development of a video game using USB-based tri-axis magnetic and gravitational field transducers.
  • Real-time integration of sensor data to control an on-screen avatar.

Related Experiment Videos

  • Qualitative accuracy analysis by comparing system data with the CODA motion analysis system.
  • Main Results:

    • A functional prototype kinematic and audio feedback video game was successfully developed.
    • The system demonstrated the capability to provide real-time avatar control based on user posture.
    • Qualitative analysis indicated comparable movement data to a validated motion analysis technique.

    Conclusions:

    • The developed system offers a novel approach to promoting physical exercise and relaxation through interactive gaming.
    • The use of orientation sensors provides a scalable and accessible motion capture solution.
    • Further research can explore expanded applications in physical therapy and fitness training.